A Hearthworks town in 1822 on a bend of the river: a church and town hall around a green, farm fields to the west, brick mills on the bank and a bridge across the water.
Hearthworks · macOS

Hearthworks

Settle a wild New England valley in 1640 and bring your town through 240 years of hard winters, new industry and the choices that shape it.

You don't command anyone. You lay out the town and decide how many work at each job, and a dozen settlers get on with living: sowing, hauling, marrying, raising children and growing old. Every one of them has a name, a family and a story you can follow.

Coming soon to the Mac App Store · macOS 26 or later
One purchase. No ads, no in-app purchases, no account and no internet needed.
Hearthworks · macOS

What it's like

Survive the seasons

Food and firewood travel from stores to homes on foot, so where you build matters. Sow in spring and harvest before the frost. The river freezes in January.

Four ages, 1640 to 1880

Earn your way from the Colonial years into the Age of Mills, the Industrial Age and the City Age. Log cabins give way to brick townhouses, and footpaths to railways.

A real economy

Bog iron into tools, wool into cloth, rye into ale. Trade with the ships from England, and send cargo overseas at your own risk.

The hard calls

Town meetings stop the clock and ask what you'll pay for. Turn on Dread for accusations, epidemics and crises with no good answer, or leave it off for a calmer game.

The weather and worse

Blizzards, droughts, spring floods, fever and fire come and go. A town well nearby often saves a burning house. Stone and brick don't burn.

A new valley every game

A river valley, coast, highlands or island, at one of three levels of hardship. Turn homes, fence in yards, lay out market squares and build walls and gates.

Pixel art in 3D

A hand-made world with an original score, birdsong and a full turn of the seasons. Windows light up at dusk as people wander home.

Yours, and offline

A single-player game with no account, no analytics and no network use. Your saves stay on your Mac.

A closer look

Inside the valley

The town in deep snow: a brick town hall with a clock tower, sheep on the common, woodpiles and snow-covered fields behind split-rail fences.
Get them through the winter. Food and firewood travel on foot, so where you build matters.
The Ledger open over the town, listing the living by name, age and work, with tabs for the dead and for families.
Every settler has a name. The ledger follows the living, the dead and their families.
A brick textile mill with a waterwheel on the riverbank, beside houses and fields, with its card open: water-driven looms weave wool into cloth.
Power the Industrial Age. Harness the river with mills, then bring in steam.
Hearthworks is coming soon to the Mac App Store. This page will link to it on the day it's out.